Auroros
The continent. Ruled from Solaris by Emperor Octavius. Cradle of Vitamancy, the lost tenth school of magic, invented by Lord Tanavir before he was assassinated.
154 episodes · cinematic D&D · live now on Patreon
A long-form cinematic D&D campaign. AI-driven characters. Full visual production. The story plays for keeps.
Enter the CampaignA long-form serialised campaign performed through AI-driven characters. The cast voices celebrity-impression PCs (you'll hear them when you start). The story plays it dead serious. Permadeath is real. Four named characters have already been lost.
Active. New episodes three weeks of every four. Currently mid-arc, the party trapped on The Stage facing Admiral Seris.
Browse all shows Watch a week earlyEvery new episode lands on Patreon a full week before the YouTube audio. Live patron premieres on release day with a Discord watch-party while it airs.
Become a patronCelebrity impressions playing for blood. The gap between the voice and the story is the show. Pull a quote, click an episode, see for yourself.
All of that bullshit I spouted whenever I got the opportunity about me being the strongest mage. It's nothing more than a sick joke.
Episode 29
You draw a line. Somewhere. Anywhere. And you don't fucking cross it.
Episode 154
Bitches love cannons.
Episode 124
The rain does not ask permission to fall. It simply falls. And when it is finished falling, something grows.
Episode 150
Anyway. The plan. Are we going over the plan again or are we just going to show up and hope I remember it?
Episode 151
And THAT'S exactly what a compromised system would say.
Episode 151
The party started in a tavern hunting one necromancer. They ended up in the middle of a god-forged war. Mortalazur is cosmic-scale fantasy disguised as a small story.
The continent. Ruled from Solaris by Emperor Octavius. Cradle of Vitamancy, the lost tenth school of magic, invented by Lord Tanavir before he was assassinated.
The foreign empire pulling Octavius's strings. The actual cosmic oppressor. The reason a rebellion exists at all, and the reason Tronald can't just walk away.
Thirteen artefacts forged by every god in concert. The macguffin everyone is killing for. Two have been activated. Eleven still in play.
A devil-led shadow order. Once enemies. Now allies of necessity. Their leader Vezuriel turned out to be Tronald's son. The party is still working out what that means.
Six episodes that earned their place in the canon. Pick one, watch it cold, see if the show grabs you.
Raarh chases a seagull off a parapet and free-falls into the Imperium Bank vault. Tronald's first taste of real spell-control panic. The moment the show announces what it is.
"Farewell, gentlemen, for this is the day that you will always remember as the day where you almost..." The gunpowder armoury does the rest.
Vezuriel offers her an ultimatum. She picks the harder one. The party's first permanent loss, and the first time the show makes you feel it.
Raarh kills Snagglegut. The line lands. The show stops being only a comedy.
Three party members die obtaining the second Aeterion. The cast eulogises in-character. Permadeath is the law.
Admiral Seris springs his trap. Diego's throat opens. La Venganza Dulce is unmade in six seconds. Tronald offers himself in exchange. The show's at peak tension right now.
Mechanics forged in live play. Battle-tested at the table before they ever land here. Slot them into your own game.
Cinematic stealth mechanics for D&D 5e. Built from the need to make infiltration scenes as tense at the table as they are on screen. Drop-in ready. Battle-tested in live narrative.
View the system All homebrew systemsActive development. Patrons get every drop backdated to the day they pledged.
A trading card game built on real D&D 5e mechanics, set in Mortalazur. Play live battles with characters from the show. Patrons earn card packs and Residuum every month, backdated to their join date.
Working today: the full game engine, ruleset, combat system, and online play. Next milestone: the cinematic 3D rendering layer shown above.
Open the Vault
A persistent archive of every character, faction, location, and timeline event from 154+ episodes of Mortalazur. Searchable lore that grows with the show. Patrons get backdated entries from their join date.
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Explore the continent of Auroros as a navigable map. Click cities to read what happened there. See where the party has been, where they're heading, and what's still hidden in the fog.
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Stories, rumours, and updates filed from inside Mortalazur itself. Letters between characters. Newspaper-style broadcasts from the rebellion. The world keeps moving between episodes.
Read morePatrons earn card packs and Residuum every month, backdated to the day they pledged. The vault is open. The TCG opens later. What's already in your reserve is yours.